March 08 Update
It has been a while since our last official news release, and its time to let you guys know what has been going on with the mod. Lets get the big news out of the way. After much discussion and deliberation, we have decided to skip the beta 1.5 release and go straight to Beta 3. Beta 3 signifies the switch to the orange box SDK, and a complete recode of the mod from scratch. Now before the "oh noez, 3 more years until release" start, we are approaching the development of Beta 3 a bit differently. We decided to release smaller chunks of polished material much more frequently. While we aren't going to announce any concrete schedule, our goal is a release every few months. Read more about the changes here.

Map development updates:




September 07 Update
Semedi sent us in some screenshots of his latest WIP, bunker. The map is looking great and we can't wait to get a game going on this map. More info here.


Updated GES Shotgun, more info here.


In other news, Mishkin has made it through all the development stages and has been integrated into the game as the newest playable character. This is also a chance to show off Killermonkey's custom weapon animations that allow characters to properly hold oddly shaped weapons like the RCP90 while still using the universal rigs. More info here.
Currently Seeking:
* C++ Programmers
* Level Designers
* Character/Model Animators
* Prop Artists

We're always on the lookout for talented developers. Apply Here.